2006 Mojo Reader Awards
December 28, 2006
Hi there,
I guess this will be the LAST POST OF THE YEAR. Yes, I know.....it's
a nostalgic moment...take a few minutes to digest it.....there you
go.
Well, as a last news of the year, Gabez from The
International House of Mojo, has organized in the Mojo forums
the 2006
Mojo Reader Awards!
Between the categories is the one I proposed, the Award to the BEST
MOJO SITE! Where you can VOTE OUR SITE! (taking into account we
launched in late 2005 and have hosted cool stuff since then you could
SHOW US YOUR LOVE!)
I think you have to be registered to VOTE, but if you DO register
for this occation, you can use that very same account to participate
in The
Dig Museum Forum!! for the rest of your life!
And that's it, HAVE A WONDERFUL 2007!
- Sam

Top 10 Upcoming movies
December 15, 2006
Hi there,
Well, this is a time record between posts. I'm stunned.
We had the anniversary chat last wednesday. It was quite fun talking
with The Dig fans, unfortunately I announced this special event only
a day ahead. So, many of them mailed me to say they found out late
about this chat thing. That's why, I decided to do it again next week,
so listen up:
DECEMBER 22 (NEXT FRIDAY) AT 10 PM GMT - HOLIDAY CELEBRATION CHAT
@ THE DIG MUSEUM
I'll be there of course, hosting the event, talking about The
Dig and Christmas and stuff. Again we'll be featuring our very talented
staff members, such as Robin Alexander (who knows all about The Dig
Tour) and Oded Sharon (who knows all about Star Trek). I hope Stewart
Holmes comes too, as well as ATMachine (although he seems to be much
of a mystery to be seen in a public live event). And I would be really
happy if Zaarin (our beloved previous webmaster and overall crazy
traveler) makes an appearance.
I can ALSO tell you.... that there will be a VERY IMPORTANT SPECIAL
GUEST....I can't confirm it...but I will try hard to bring it. And
that's it, everyone is invited to celebrate this holidays with us.
NEXT SUBJECT!
You are wondering "Why on earth the post title is TOP 10 UPCOMING
MOVIES, while all this guy is talking about is virtual chat celebrations??",
and I'm telling YOU: I'm SORRY.
I love movies, I love them so much I could marry a movie (I would
probably marry Home Alone).
And as humble as a I am, I have to admit I have a pretty damn good
intuition for good movies. Just of watching a trailer or being familiar
with the crew, background or mood of certain film, I can tell if it's
gonna be good.
So as 2006 is coming to an end, and 2007 seem to be bringing some
really interesting film projects. I've putted up together this amazing
list of movies you have to keep an eye on. Let's begin!
SAM'S PREDICTION POWERS PRESENT: THE TOP 10 UPCOMING MOVIES YOU
HAVE TO WATCH
Note: I haven't seen any of these films and by
reading this list you agree to the condition that you'll enjoy them.
#10:
TIDELAND
Directed by Terry Gilliam
Well, yes. This movie was already released, but not fully
worldwide yet. And being also somewhat independent film I need to
support it. If you enjoyed 12 Monkeys, Brazil and Grim
Brothers, you'll enjoy this one. If you enjoyed Lewis Carroll's
Alice in Wonderland (the book), you'll enjoy this one. And
if you want to see a really good movie (good and creative story, great
directing and performances) you have to see this one.
#9:
TMNT - TEENAGE MUTANT NINJA TURTLES
Written and Directed by Kevin Munroe - March 23,
2007
I love the Ninja Turtles, they are
part of my childhood (Leonardo has always been my turtle of choice).
Because of them, pizza is my favourite food. Once I even tried out
putting banana slices on top of the pizza, as the turtles once did.
This is going to be the forth film, and this time they are made on
full CG. I think this is going to be an entertaining and fun movie,
action-packed, funny and reviving the nostalgic nineties.
#8: ARTHUR AND THE
MINIMOYS
Written and Directed by Luc Besson - January 12,
2007 (USA)
This one was already released in Belgium and France on December 13
but still to be released to the rest of the world in 2007. I'm a big
fan of Luc Besson (The Professional, The Fifth Element,
The Transporter) and this one is a pretty unusual film for
him, I mean, in terms of style and themes. A fantasy adventure story
targeted for children written and directed by the twisted genius french
mind of Luc Besson. Lovely!
#7:
SWEENEY TODD
Directed by Tim Burton - Late 2007
Tim Burton, my favourite movie-maker will be tackling the adaptation
of this musical thriller. This movie was previously under Sam Mendes
(another personal favourite) direction. Johnny Depp has already jumped
in to play the barber. What can I say? Tim Burton + Stephen Sondheim's
musical = Magic happening!
#6:
BEOWULF
Directed by Robert Zemeckis - November 21, 2007
Neil Gaiman (my favourite alive writer) and Roger Avary (Pulp Fiction)
have adapted this ancient poem. Robert Zemeckis (Forrest Gump,
Back to The Future, The Polar Express) will be directing
this CG performance capture film. I want to say that this Journal,
has already been approved to be an official member of the Beowulf
Webmaster Program. This means as time goes by, I will provide the
latest and greatest BEOWULF content and information.
#5:
NO COUNTRY FOR OLD MEN
Directed by Joel Coen - 2007
Again, the Coen Brothers (the best
film-making duo and personal favourites as well) adapting the Cormac
McCarthy dark and twisted novel. Multiple conflicts, lots of killings,
the kind of stuff the Coens love (and so do I). If you are into intense
suspense and clever plot that keeps you thinking while after the movie
ended, this one is for you.
#4:
TALES FROM EARTHSEA
Directed by Goro Miyazaki - 2009??
A Studio Ghibli animated feature (Ghibli
is always good) that was already released in japan. But most of the
worldwide releases depend on Disney and I read somewhere the scary
fact that it might be released on 2009 in the U.S. I hope someone
is wrong there.
Anyway, this film was directed by Hayao Miyazaki (GOD)'s son, Goro.
If you liked Spirited Away, or Howl's Moving Castle,
you'll enjoy this one.
#3:
RATATOUILLE
Directed by Brad Bird and Jan Pinkava - June 29,
2007
A Pixar animated feature (Pixar is always good)
directed by the incredible Brad Bird (The Incredibles, Iron
Giant) and Jan Pinkava, who wrote and directed my favourite Pixar
short: Geri's Game.
Nothing much to add, Pixar is one of the most creative and caring
studios in the film industry and they deserve the success they have.
#2: THE SIMPSONS MOVIE
Directed by David Silverman - July 27, 2007
I've been expecting this movie since
I was in elementary school (long time ago). I had to admit that the
last Simpons seasons have been really dull, and the one taking my
good laughs out is Family Guy. But I certainly hope the movie
to be good (please, be good Simpsons movie! I beg you!), as in the
good ol' Simpsons apogee.
#1: PAN'S LABYRINTH
Directed by Guillermo del Toro - December 29, 2006
Well, this one was a real surprise for me, because I'm usually into
movies which it's directors I'm familiar with. And this movie is blowing
my mind, and I hope it blows yours too. I'm not going to talk about
the plot or it's background or anything, as I recommend seeing it
without less to none knowledge of it.
So that's it. I'm still leaving behind some titles, specially Grind
House, by Quentin Tarantino and Robert Rodriguez, that would
be an alternative #4.
Enjoy!!
- Sam

Happy Birthday!
December 12, 2006
Hi there,
Yes, today it's the first anniversary
of The Dig Museum. I still can't believe it, a whole year and
it wasn't "cleaned" by the lovely people at Mixnmojo, just
amazing.
I look back, and all I have are happy memories of different little
moments of the development of the site. My chat with Zaarin were I
was given the chance to start working on the site. My first post.
All the emails I've received (most of them, really rewarding). My
first interview (with Blind Mice Studio) filled me with joy. When
I started talking with all these game designers, sound engineers,
animators, artists, it was simply a dream.
It just feels great to be the responsible for having the most important
source of information/material/cool stuff on a given subject. And
having possitive feedback about it, it's just great.
Well, I could go on an on, but I'll save anecdotes, stories and stuff
for the site itself.
There is a VIRTUAL PARTY going on today! Yes, we are going to celebrate
our first year, and I want EVERYBODY to come and celebrate with us!!
I've set a chatroom, and
today at 11 PM GMT you can join me (ask me all you ever wanted
to know and never dared to before) and talk about many things. Robin
Alexander is also going to be there, and he'll be answering questions
about The Dig Tour.
I'm so excited I think I'm going to shut up until 11 PM GMT
- Sam

The greatest
musician EVER!
October 23, 2006
Edit from December 9: Yes, the server
came back a while ago, but the FTP uploading thing hasn't been restored
until today. Thanks Thrik!
We are BACK! The server went down (again) for some days, but is now
BACK!
The news are that...I turned 21 last
week. Now I can get married if I wanted to, which I probably will,
just to get divorced the following month (or week).
Well, what I really wanted to comment on this days, was the fact...that
I discovered the BEST MUSICIAN ON EARTH.
As the introduction of his website
prays:
"Presenting
The Most Powerful Musician Of All Time,
Super Electro-Mechanico-Musico Technician,
and ladies, he's still single,
A guy who, in descending order of skill,
Writes Songs!
Sings Words!
Plays Guitars!
Humans of Earth,
TONY MALOLEY!"
So,
indeed, you have to check out his website.
And appreciate the size of a musical genius this guy is. Please, don't
be fooled by the fact that it's an Angelfire hosted website. Judge
him by the power of his songs
and the quality of his words:
"And I just wanted to take this opportunity
to write some phrases, to prevent any insulting or inappropriate ads
being automatically placed at the top of the page. Seviper. Straight.
Conservative. Seviper! Truth, Justice, and the American Way. Trucks,
Tractors, Tools, Cornhuskers, Football, Seviper, Boxing, Hereford
Ribeye Steaks, Guitars, CD's, Songs, Songwriting, Seviper and Treeko,
Albums, Grimlock, Optimus Prime, Omega Supreme, Shockblast, and New
Slag."
Simply amazing.
I just want to make the following public statement.
From now on...I SHALL BE...the NUMBER ONE FAN...of TONY MALOLEY! amen.
You, on the other hand, can be the REST of the fans, which once you
listen to his songs, I guarantee you'll want to be.
I wish I could play with this guy sometime. Oh, haven't I told you?
I'm a musician too. I play the piano/keyboards and compose music.
In february this year, I've finished my first real album called Black
Moon Club. You can listen/download it entirely for free. Tell
me what you think.
And that's all for now.
Next time I'm going to make the list of TOP 10 UPCOMING MOVIES YOU
HAVE TO SEE.
- Sam

Professor Moriarty
October 2, 2006
I wonder why I post every month. There
seems to be some sort of problem with me, or maybe some force from
beyond...prevents me from posting more often... or maybe I'm just
lazy.
Anyway.
Recently, our lovely hosting neighbors, Mixnmojo,
has posted some links for two interviews with Brian Moriarty. In both
of them, he talks a little bit about The Dig. The first one
is from Adventure
Classic Gaming:
"Your
other work with LucasArts (to which Lucasfilm Games had changed its
name by then) was The Dig, but you left the company in 1993 while
still doing preliminary work for the game. What were the circumstances
that led to your decision to leave the company? Over the years, what
discussions had you had with Sean Clark (who overtook the project
after your departure) about your credits given in the game?
The Dig was
made during a period of rapid change in LucasArts. The early SCUMM
games, including Loom, were made by very small teams of two or three
programmers and a handful of artists, who sketched out a vague story
at the beginning and basically made up the rest as they went along.
But as production values rose, team sizes and budgets began to soar.
The informal, improvisational approach was no longer practical; design,
code and art requirements had to be defined in advance, negotiated
in meetings, and tracked on spreadsheets. The Dig was started using
the old methodology, but ended up using the new. The transition was
very difficult, and there were casualties. I was one of them.
Luckily, Sean Clark and his team of heroes were able to complete the
game, and the resulting product did very well indeed, so the drama
had a happy ending.
The little
credit they gave me in the end was a wry joke, just the sort of thing
Sean likes."
Very interesting indeed. And the other
one is from Aventura
y Companía :
"For example, when I was working on
THE DIG at Lucasfilm, I created a character named Toshi Olema, the
son of a Japanese tycoon who bribes his way onto a space shuttle mission.
At some point during production, it was pointed out to me that Olema
was an unlikely name for a person of Japanese descent, because the
consonant L isn't used in the Japanese language. I was delighted by
this news! It meant there was a mystery about Toshi's last name that
would need to be explained at some point. Mysteriously, Toshi had
become a character independent of my ideas about him. So I never considered
changing the name, because I trusted my ability to turn the "mistake"
into a curious (and possibly funny) story detail."
Although I know most of this story, I never heard it from the man
itself.
He seems to be very humble about his work on The Dig, because very
much of the final game was Brian Moriarty's creation, including the
overall plot, the characters, the ghosts, most of the scientific stuff
(other dimensions, geometry symbolism, etc) and even the art style
was defined under his leadership.
I think I've never said this, but I honestly believe that if Brian
would have finished the game, it would had a more deep approach in
the plot, and a much more interesting ending. Like he achieved in
Loom.
Sadly, he rejected my interview proposal (not to me directly) saying
that he was not interested in doing a "The Dig interview".
And in this interview he said:
"I rarely talk about THE DIG, as it
brings back many sad and painful memories."
Which I think, explains it. So, I think I'll try to convince him one
more time, because I would really like to hear about his vision of
the game.
Let's go on, I have to comment on this AMAZING discovery. Brian tells
about the very beginning of The Dig:
"Soon after Steven Spielberg announced
his desire to make an adventure game with Lucasfilm, the manager of
the games division, Steve Arnold, called a meeting to discuss the
proposal. The very first DIG meeting was scheduled for 5 pm on Tuesday,
October 17, 1989 in the executive board room at Skywalker Ranch.
The entire Lucasfilm Games creative team was there, including Ron
Gilbert, Noah Falstein, David Fox, Doug Crockford and myself."
FREAKING HOLY COW!!! THE VERY FIRST THE DIG MEETING WAS "ALMOST"
HELD ON MY 4TH BIRTHDAY!!!!!!! I mean...YESS, my birthday
is October 17!!! I meann.....HOLY COW..... You know what this
means?? It means I'm mathematically, biologically and galactically
(and possibly, sexually) connected with THE DIG!!!! .....I am like
some sort of Spielbergian Dalahi Lama. <<Sigh>>
He continued:
"A few moments after the meeting began,
the room began to tremble, and then to shake violently. Steve Arnold
raced out of the building; the rest of us ducked under the conference
table as a $30,000 Tiffany lamp swayed over our heads. George Lucas's
secretary could be heard screaming upstairs. We had just experienced
the San Francisco Earthquake of 1989.
Alas! If only we had heeded the warning of the gods!"
Incredible, only The Dig can weave so many amazing anecdotes
like this one. You can read more about the October 17 San Francisco
Earthquake here.
It includes video footage.
And finally, MAIL TIME:
"Hi
Great site. The Dig was one of my favorite games and its cool to see
it done justice with this very professional looking website. The posters
I thought were particularly amazing. Sadly some of the links (the
top two) are broken, but all the others worked fine.
Love to see the
site expanded. Keep up the good work.
-- Alex"
Hey Alex, thanks for pointing it out. I've fixed the problem now.
I'm glad you enjoy the posters, I really enjoyed making them, I just
love posters (movie posters specially). One of the latest posters
I really like is the one from Lady In The Water.
Anyway, so now you can download
the last two posters I've made for The Dig Museum's release. You can
print them too. I've printed four of them in a pro print shop, they
are really cool.
- Sam

Farewell CRIKEY!
September 6,
2006
Two
days ago, the superheroe Steve Irwin was killed by a stingray. It
really shocked me, although I have to admit I find it rather funny
and ironic. He was always unnecesarily "messing" with animals
and creatures, It seems like mother nature just said "well, that's
enough buddy". Anyway, he died doing what he loved, can you imagine
the Crocodile Hunter killed by a drunk driver...or...don't know...cancer?
But he did died on a pretty cool way.
I remember watching his movie
(last year perhaps) and it was so...incoherent and absurd, which ended
up making it funny watching Steve fighting some "illegal hunters".
"I have no fear of losing my life, if I have to save a koala
or a crocodile or a kangaroo or a snake, mate, I will save it,"
he once said. "I would never blame an animal if it bit me, that
is for sure," he said to one interviewer, "because Im
at fault, not them". He later estimated that he had been bitten
more than 1,000 times. He was sanguine as ever when his leg was "chomped"
by a saltwater crocodile and needed 12 stitches. "I heal so quickly,"
he said. "I tell you what, if you cut my arm off I would grow
a new one."
Oh, well.....
And now an email:
Hi Sam,
I wanted to
say that I really like your "Dig" site. I came across it
through Google. I recently had my interest in "The Dig"
reinvigorated after reading through an old LucasArts catalog that
a friend had laying around. I went to see what I could find out about
the game on the 'net and I found your page. Since the game is a few
years old now, I thought that it would have been designated as abandonware,
and I was hoping to find a copy for download, but no luck :( Oh well.
It's nice
to see that it was recently updated (Aug 15/06) and the work that
you've done on the site is great. Keep it up.
Ted
It's just lovely to give those who
have interest in The Dig, a place where they can find some neat information
about a game NOT YET forgoten. You can surely find the game at our
Toshi's Store at some
pretty damn good prices.
- Sam

The long awaited UPDATE
August 15, 2006
Yesterday I had a very shocking experience
involving death. But I don't want to depress you all with that story
today, so I'll save it for another time.
I have finally posted the last finished interview I had. This one
is an interview I had with the great Bill Eaken, responsible for the
artistic style and feel of The Dig, this is possible the interview
I most enjoyed doing. Go READ
IT!
I've also updated Ask Yoda, with
new Qs & As.
And now, let's jump to MAIL TIME!
"So, the asteroid IS hollow..."
Hey guys,
great site! I am a huge fan of The Dig, and especially the excellent
soundtrack by Michael Land. Thanks a million for finally making it
readily available to those of us who missed it on CD.
I'm a musician,
I do music for... stuff... you can check it out at the site below.
Note my little icon, "All I need to know about Germans I learned
from Ludger Brink."
Keep up the
excellent work.
- Kevin S.
Meredith
HA! I stopped your evil plan of plunging your SITE
in my site, HA! by the way, I've listened some of your tracks, I like
them, specially Mr.Spaceman and Avian Behavior. I'm
a musician too, I don't know If I ever told you that. Someday I'll
show ya my first album.
NEXT:
Hello ownesr(s)
of the Dig's museum,
I would like
to thank you to give ous some great souvenirs about this famous games
that I played almost ten years ago. I'm also very pleased to see that
you put the entire soundtrack on the website. But I noticed a little
error. The title 04 " the ancient city" is not the one I
was expecting for. The reference is the same as the file 03 "Ghosts".
Thanks again,
Pier-Luc
Yes, you and a couple of guys more
were right about this, it just happened that I solved it long ago,
but for some reason I never uploaded the updated page. But now i'ts
been FIXED. Thanks to everyone who pointed it out.
NEXT:
Being a huge fan of the game I can't help
but express my ever lasting thanks to you gentleman on putting so
much effort into this website. The Dig was the one game I loved playing
constantly on my first generation iMac back when it was first released.
I look forward
to what your website has to offer in the future (Especially the Dig
Tour!). If you need any other comments or questions from me, drop
me a line!
- Ted
Thanks Ted, as a good The Dig
fan, here is my HUG to you! Oh, yes, I forgot to say, every self-claimed
The Dig fan, can have an entirely FREE Sam's HUG.
NEXT:
I just wanted to comment on your site ...
I ran a search for something along the lines of "Lucasarts Fansite"
and stumbled across your BEAUTIFUL site!! I used to love The Dig (although
not as much as the Monkey Island series) ... ive been tinkering w/
a site of my own in ode to these fantasy classics!!!
Anyways, keep
up the cool work. I can only pray my website turns out as awesome
as yours (which it DEFINITELY wont ha). It had such an impact on me,
that you're the only webmaster I've contacted! No
kidding!
-Hana
Wow, I don't know what
to say...you know, Webmasters don't get this kind of compliment very
often. You know, I haven't contacted a webmaster for telling them
how much I liked their site, I just contacted them to ask them for
something or for asking things like "Hey dude, how did you do
that randomic scrolling half-flash half-php window?". So thanks
a lot Hana.
And that's all for now. Enjoy life!
- Sam
Stolen
bike and Pirates
July 24, 2006
Yesterday afternoon, someone broke
into my front-yard and stole my bike. Damn him! I curse you Bike-stealing
man!
I had that bike since I was 13 years old. Lot of BikeMemories come
to my mind.... I remember falling from that bike a couple of times
in rather unfortunate ways... I remember riding with my friends at
my first year in highschool.... I remember once...I even washed my
bike.... oh..so many bike-memories.
I would listen to Pink Floyd's Bike, but that would remind me that
Syd Barrett
passed away recently. I'm going to miss Syd....and my bike too...I
don't even had a picture with (or of) my bike....Curse you Bike-stealing
man!!! I hope you get hit by an unnecesarily big truck!
On other news, a couple of months ago I was thinking..."Gosh,
now I had an internet connection
24/7...and
I'd never played an online multiplayer game" so ...I looked for
games...and I searched...and suddenly..I found a game..that was free...had
puzzles...and had PIRATES! ....and even better it runs perfectly on
my computer. I'm talking about the wonderful Yohoho Puzzle Pirates
(YPP). This fascinating game which seems to be one of those MMPORPG...or
whatever are they called. You live in a pirate world, much like in
Monkey Island, and you pirate-tasks have been replaced with different
puzzles. For example, sword-fighting is a Tetris-sort-of game. And
you can go and out to different islands and talk to other pirates.
They encourage you to talk like a real pirate and say thing like "Ahoy!"
and "Yarrr" and sometimes it gets as pro as "Stop ye
whining ye yellow bellied, lilly livered land-lubber!" and my
personal favorite "Shiver me timbers!".
Here is a little description from the official site:
"Every activity in Puzzle Pirates is a quick fun game, from commanding
a fleet of warships, to pumping the bilge out of one! And with thousands
of fellow pirates about there's always friends for a hand of cards,
a friendly swordfight or a rowdy drink!
Create and customize a pirate, collect booty and join player-run crews!
Everything is built on yer own personality and puzzling skills!"
My character is called Twiny and lives in Sakajima Island, so you
can go by and say hello to me, and perhaps have a friendly sword-fighting.
Using this special link down there, you will receive a bigger ammount
of PoE (Pieces of Eight) when logging in for the first time. Enjoy!
- Sam
World Cup is over
July 9, 2006
I'm sort of sleepy right now, I woke
up an hour ago.
I
realized I don't post very often, I will try to change that. I, for
example, not even mentioned the World
Cup, in which we made it rather far (I'm from Argentina if you
didn't know). We even played against Robin
Alexander's country (Deutchland) and we tied, which was nice,
because we can continue to be pals. If Deutchland would have won,
I (perhaps) would have to "mysteriously" cancel the awesome
The Dig TOUR project. And maybe our country would go into war because
of that, and nobody wants that to happen.
On other news, the final match is today, between Italy and France.
I think whatever of the two wins, It will be ok. And that's all I
have to say about that.
La puta madre, alemanes chotos! arbitro coimeado de mierda, nazis
nihilistas corruptos y comunistas que nos hicieron perder el ultimo
partido, la re puta que los pario! Y basicamente eso.
Sorry about that, I just wanted to express my inner feelings. Germans
can be friendly after all. And you know what? Germans love adventure
games, they love them so much, that they are going to publish the
first game from Autumn Moon Entertainment,
this is: A Vampyre Story. That's right, this is the brand new awesomeness
factory leaded by Bill Tiller.
In this day (which is the independence day in Argentina) I want to
say:
HAPPY 16th BIRTHDAY AGGIE!!! (She is my lovely virtual sister)
Some people have been asking if the link I put at the end of my post
are ads. Well, no, they aren't. As I used to have in the old "Coming
Soon" site, this are link to sites or stuff specially recommended
and selected by me (Sam). If you think your site is cool send me the
link and if I like it I might splash it here.
- Sam

Spielberg's The Dig?
June 21, 2006
Well, more news and updates
Let's start with an EMAIL:
Hello again,
This is the second
time that I've emailed you at The Dig Museum, and this time I'm putting
forth an idea. Perhaps I am doing this because I've just graduated
from high school, and have nothing better to do but sit for a few
weeks, but I think that this concept could have some real momentum.
As enthusiasts of The Dig, I believe that we should start a petition
aimed at Steven Spielberg to finally create the film. Back in the
90's when it was first considered as a movie concept, there was not
enough money for production on such a large scale project. But now
with all the advanced graphics systems on computers, this would be
small potatoes for a film maker of such caliber. So, the basic plan
here is to get enough constituents for an actual petition, start the
petition (via email), and get it to Steven Spielberg.
Thanks for your
consideration,
Daniel Long
Honestly, when I read this, a month
ago (yes, my updates aren't that fast) I was going to crush all your
ilusions with cold but realistic argument. Now, I don't have to do
it anymore, because according to ComingSoon.net:
"Paramount Pictures and Steven Spielberg will develop a space
travel story about a group of explorers who travel through a worm
hole and into another dimension, says Variety.
Spielberg hopes to direct the film,
which Lynda Obst will produce.
The project, in a nascent stage,
is anchored in real science. It was derived from a treatment by Kip
S. Thorne, a Caltech physicist who's an expert on relativity. Thorne
is most famous for his controversial theory that wormholes not only
exist but can be accessed and used as portals for time travel.
The trade adds that the sci-fi film
certainly won't be the next directing vehicle for Spielberg, as it
will take several years to come together. He's most likely to helm
either a fourth installment of "Indiana Jones" with Harrison
Ford, or an epic on Abraham Lincoln based on a Doris Kearns Goodwin
book, with Liam Neeson poised to play Lincoln."
Thanks a lot to Astom Cambell, who
pointed me out this news.
Well, this is the closest Steven Spielberg will get on making a The
Dig movie. He already collaborated in the project of The Dig (game)
and there are ver very few chances that he would do a "THE DIG
MOVIE". But with this new movie (that resambles The Dig plot
in certain aspects) he will deal with similar subjects. So, that's
it.
more mail:
Dear Dig Museum,
I am trying to play the Dig and I keep getting an error that does
not allow me to hear any sound. I know there is a patch to fix that
problem because when I played it on my old machine many years ago
the same problem occured. I now cannot find that patch. I was wondering
if you could direct me to a site that still has that patch.
Thanks,
Andy Cole
I tried looking for it but I failed,
your best bet would be contacting LucasArts.
NEXT:
Hello Sam
I remember your old site, it was absolutely fantastic to see a site
devoted to one of the best adventure games out there. I was totally
hooked on the DIG. I played the game a hundred times and ive even
read the book.The soundtrack is amazing !!
My favorite parts of the game is when Brink starts to flip out when
he's working on his "life crystal machine". The scenery
of the game was brilliant...combined with the "alien-like"
( wagnerian ) music.
Anyway, i could talk hours and hours about the DIG. I'm actually on
your site and I see that the last update was from May 28th. Will there
be an update soon ? I really hope to see more cool stuff. Perhaps
some fan art ? I know I can make some cool stuff which i will send
sooner or later ?
Let me know,
Greetings,
Roger Gargantua
Well. Glad you enjoy the site. Here is the update you've been waiting.
Very soon we'll have one of the best interviews I conducted. Sure,
you are free to send any art you've created, that doesn't garantee
that we'll post it but there is only one way to know right?
Speaking of fan art. There is some progress with The Dig TOUR. Check
it out!
- Sam

On TOUR at Cocytus
May 26, 2006
Cool news my dear fellows.
First, our mail system seems to be back working. We have already sent
the Golden Tickets to their respective winners.
In some related news, Robin Alexander, the guy who designed the Golden
Entrance in 3D, is going to create The
Dig TOUR. There is a Teaser trailer already, and more to come.
And that also goes for those who thought I would never support fan
art, well EAT THIS!!!
and now, MAIL TIME!!!:
You site ROCKS! The Dig Rules!
geee, you are so right!!
NEXT:
Dear Dig Museum,
First of all, it
is very exciting to see that there is a site dedicated to one of the
most under rated adventure games of all time. It's been over ten years
since my brother and I would sit around the computer for hours on
end trying to solve the mystery, and now those memories are all coming
back. This is a great idea you've had with the production of this
site, and I look forward to future developments on the page.
Sincerely,
Daniel Long
I love bringing back good memories,
and we'll sure continue to keep developing the site. There is still
some interesting things to add, like the gallery, and the PenUltimate.
As well of course as new interviews, it's been a long time since I
did the last one, so I'll try to get back to it.
- Sam

E3 hits the road!
May 10, 2006
I guess, I don't have to explain to
you what the E3 is.
This lovely event that occurs every single year, will not offer us
any "The Dig" related stuff, but that is just obvious.
As I was saying the E3 starts TODAY, yeah. Unfortunately (or lucky,
depends on how you see it), this convention is not open to the public,
and is made for the game industry and the specialized press.
You can read the opening speech here
(I haven't read it, cause I have no time).
One of the more exciting things will be the new Nintendo Wii (previously
known as Revolutions)
and the PlayStation 3. As well as lots of new games, most of them
focusing in having big effects and technology, and a few of them (the
ones I like) focusing in being creative and interesting games.
On a few days, I will post here, the most interesting things revealed
at the E3.
- Sam
Back
and again
May 05, 2006
It seems the site is back again.
There was a problem with the domain at Mixnmojo.com. But thanks to
the troublesolving Jake Rodkin everything should be fine now.
I made big improvements at Toshi's Shop. Including a new organization
of the merchandising and new and cool products, like the two movies
that were the inspiration for The Dig. If you want me to also include
the VHS versions, let me know.
Picture of the Day:
This is a pharmacy, that is just two blocks from home. I found the
little fellow to be quite friendly, so I shot him.
- Sam
Cows and stuff
April 27, 2006
This sort of blog (I kind of hate that
word lately) is still shaping.
I just want to clarify this is no longer The MAKING OF THE DIG MUSEUM
JOURNAL, you all so loved. Still, I will certainly comment here about
the joyful world of The Dig Museum and it's news.
I know I still owe you the Golden Tickets thing, and The Alien Memo
will be back to work soon. We were having some email sending troubles,
and we hope to have them fixed once and for all.
We've been receiving lot's of good comments about our site, from the
people involved in the making of The Dig. It's just awesome, to receive
good words regarding the design of the site, coming from great artist.
One of the emails I received goes like this:
Hey,
cool. Nice to see it up.
In other news, last
Wednesday Telltale released The Great Cow Race, a game on which I
was lead designer. Tell everyone you know!
--Dave
If you haven't figured who is this,
I can tell you this was Dave Grossman (which we interviewed
not long ago).
I haven't played, The
Great Cow Race, but I like Dave's approach at designing games,
and I've read some favorable reviews. This seems to be the second
episode, on the Bone, game series from Telltale. So I recommend to
you, to go out there and buy
it (it's really affordable), and enjoy it.
Speaking of which.. I haven't played
anything in ages. The last thing I played, was Tomb Raider 4, for
the PS One. And I'm stucked in some sort of Egyptian tomb, and a pair
of -shot me and i won't die- mummies won't let me get through.
You should get into account that my PC, is a Pentium II, running Windows
98SE (yeah, laugh if you want, but I do more with this machine, than
you'll ever do with your -oh so powerful- Pentium IV with HyperThreading)
therefor, most of the new games won't run in my system.
Anyway, I'm still pretty happy with my GameBoy Advance Emulator, which
allows me to enjoy some new games, at no cost (eat that you big Nintendo
empire!)
Now, EMAIL TIME!
Hello,
I was wondering
if you knew whether or not Michael Land had his own website and, if
so, what it was??
Thanks
John Pacine
Well John, I'm afraid to tell you that
Michael Land, doesn't
has his own website yet. If he ever has one, I'll let you know.
Next:
Hi.I enjoyed your site a lot.Like the poster
like presentation page, it's really inspired and smart.Like the site
a lot, at first it may apear as only a "blog" but it's actually
a lot more.Really pleasent looking and easy to browse, relaxing colors
and so on.I've been a fan of lucas games since loom, but i never got
around to play the dig.I saw it in a 96-97 magazine, i can't really
remember, and fell in love with it imediatly. Thx to scummvm i can
now enjoy this game.Anyway keep it up.Cool site:)
Alex
Thanks a lot Alex, you really know
how to sell a website. I'm particularly impressed by what could be
the tagline of the site: "The Dig Museum: A whole lot more than
a blog". That one will take us to the top.
Next:
Hi,
I've been visiting the website http://dig.mixnmojo.com/museum/ lots
of times, but when will the trailer(s) be available?
Are there trailers yet?
With kind regards,
Jan de Jongh
Well, actually the trailers that we will put are The Dig Museum trailers
that were made before the site was launched. There are no The Dig
official trailers, having said that, we might sometime do an unofficial
trailer for the game, but I don't really know how much sense that
will have. The ones that are already made, will be up soon (indeed).
Next:
The Dig is a game that has always been at
the back of my mind ever since I first played it when I was 9 back
in '97. Back then I couldn't get any further after Brink dies for
the first time. However, recently I stumbled upon The Dig Museum which
rekindeld my interest in the game, so much so that I decided to buy
it from Amazon. I've since completed it a few times.
Anyway, thanks for reminding me about how great The Dig is.
Yours Sincerely,
T.K.
Thanks to you, I love personal The
Dig stories. The two main purposes of The Dig Museum are: A) That
someone who played the game, can have a place where he/she may find
all there is to know about it. B) To discover the game, and take interest
in it, play it and enjoy it, as our friend T.K. just told us.
So, I'm really happy that The Dig Museum, is achieving it's purpose.
- Sam
P.D: Many thanks to Laura Laurel, who fixed my monitor using her phone-telepatic
powers.
April 18, 2006
Hi there,
I disappeared for a while.
I will do more things for the site now that I'm back.
Some news. I added new products at the Toshi's
GiftShop. Now you can buy the audio
version of the novel. And you can actually buy The
Soundtrack (which is very rare to find).
And now some EMAILS:
i'm a french gamer and the dig is my favourite game than other
games because the history i'ts umbelieveble my pseudo is boston and
i put the game in my psp to play whith an emulator thanks for the
pleasure to play whith it and i wish to see a same games for the future
maybe one day dig the movie
best regards mr romero pierre
I wish I could play The Dig in the
PSP (if i had one). I would like to also say that we actually didn't
made The Dig, but just a site with info about it. The Dig movie is
a larger subject to discuss. And regarding The Dig at PSP we have:
Good Day,
I am just writing you to suggest that you might promote the idea of
having "The Dig" ported to the Nintendo DS. Since the DS
had stylus input and i huge user base it is the perfect system for
the re-release of varius SCRUMM games including "The Dig".
Just a thought. Thanks, Martin
I think it's a great idea. But I don't
have a clue about how does it works, so if anyone who does play it
in the PSP, and can explain how to do it, and maybe take pictures
of it. We can make an article about it.
and that's all for now, see you really
soon.
- Sam
March 7, 2006
Hi there,
Another post, new things to say.
OSCARS: What can I say...CRASH, won best picture, from all the nominated
pictures, if I had to discard one, that would be Crash. Brokeback,
Capote or Munich, would have been fair.
EMAILS:
Hi,