2006 Mojo Reader Awards
December 28, 2006

Hi there,

I guess this will be the LAST POST OF THE YEAR. Yes, I know.....it's a nostalgic moment...take a few minutes to digest it.....there you go.

Well, as a last news of the year, Gabez from The International House of Mojo, has organized in the Mojo forums the 2006 Mojo Reader Awards!

Between the categories is the one I proposed, the Award to the BEST MOJO SITE! Where you can VOTE OUR SITE! (taking into account we launched in late 2005 and have hosted cool stuff since then you could SHOW US YOUR LOVE!)

I think you have to be registered to VOTE, but if you DO register for this occation, you can use that very same account to participate in The Dig Museum Forum!! for the rest of your life!

And that's it, HAVE A WONDERFUL 2007!

- Sam



Top 10 Upcoming movies
December 15, 2006

Hi there,

Well, this is a time record between posts. I'm stunned.

We had the anniversary chat last wednesday. It was quite fun talking with The Dig fans, unfortunately I announced this special event only a day ahead. So, many of them mailed me to say they found out late about this chat thing. That's why, I decided to do it again next week, so listen up:

DECEMBER 22 (NEXT FRIDAY) AT 10 PM GMT - HOLIDAY CELEBRATION CHAT @ THE DIG MUSEUM

I'll be there of course, hosting the event, talking about The Dig and Christmas and stuff. Again we'll be featuring our very talented staff members, such as Robin Alexander (who knows all about The Dig Tour) and Oded Sharon (who knows all about Star Trek). I hope Stewart Holmes comes too, as well as ATMachine (although he seems to be much of a mystery to be seen in a public live event). And I would be really happy if Zaarin (our beloved previous webmaster and overall crazy traveler) makes an appearance.
I can ALSO tell you.... that there will be a VERY IMPORTANT SPECIAL GUEST....I can't confirm it...but I will try hard to bring it. And that's it, everyone is invited to celebrate this holidays with us.

NEXT SUBJECT!

You are wondering "Why on earth the post title is TOP 10 UPCOMING MOVIES, while all this guy is talking about is virtual chat celebrations??", and I'm telling YOU: I'm SORRY.

I love movies, I love them so much I could marry a movie (I would probably marry Home Alone).
And as humble as a I am, I have to admit I have a pretty damn good intuition for good movies. Just of watching a trailer or being familiar with the crew, background or mood of certain film, I can tell if it's gonna be good.

So as 2006 is coming to an end, and 2007 seem to be bringing some really interesting film projects. I've putted up together this amazing list of movies you have to keep an eye on. Let's begin!

SAM'S PREDICTION POWERS PRESENT: THE TOP 10 UPCOMING MOVIES YOU HAVE TO WATCH
Note: I haven't seen any of these films and by reading this list you agree to the condition that you'll enjoy them.

#10: TIDELAND
Directed by Terry Gilliam

Well, yes. This movie was already released, but not fully worldwide yet. And being also somewhat independent film I need to support it. If you enjoyed 12 Monkeys, Brazil and Grim Brothers, you'll enjoy this one. If you enjoyed Lewis Carroll's Alice in Wonderland (the book), you'll enjoy this one. And if you want to see a really good movie (good and creative story, great directing and performances) you have to see this one.

#9: TMNT - TEENAGE MUTANT NINJA TURTLES
Written and Directed by Kevin Munroe - March 23, 2007

I love the Ninja Turtles, they are part of my childhood (Leonardo has always been my turtle of choice). Because of them, pizza is my favourite food. Once I even tried out putting banana slices on top of the pizza, as the turtles once did.
This is going to be the forth film, and this time they are made on full CG. I think this is going to be an entertaining and fun movie, action-packed, funny and reviving the nostalgic nineties.

#8: ARTHUR AND THE MINIMOYS
Written and Directed by Luc Besson - January 12, 2007 (USA)

This one was already released in Belgium and France on December 13 but still to be released to the rest of the world in 2007. I'm a big fan of Luc Besson (The Professional, The Fifth Element, The Transporter) and this one is a pretty unusual film for him, I mean, in terms of style and themes. A fantasy adventure story targeted for children written and directed by the twisted genius french mind of Luc Besson. Lovely!

#7: SWEENEY TODD
Directed by Tim Burton - Late 2007

Tim Burton, my favourite movie-maker will be tackling the adaptation of this musical thriller. This movie was previously under Sam Mendes (another personal favourite) direction. Johnny Depp has already jumped in to play the barber. What can I say? Tim Burton + Stephen Sondheim's musical = Magic happening!

#6: BEOWULF
Directed by Robert Zemeckis - November 21, 2007

Neil Gaiman (my favourite alive writer) and Roger Avary (Pulp Fiction) have adapted this ancient poem. Robert Zemeckis (Forrest Gump, Back to The Future, The Polar Express) will be directing this CG performance capture film. I want to say that this Journal, has already been approved to be an official member of the Beowulf Webmaster Program. This means as time goes by, I will provide the latest and greatest BEOWULF content and information.

#5: NO COUNTRY FOR OLD MEN
Directed by Joel Coen - 2007

Again, the Coen Brothers (the best film-making duo and personal favourites as well) adapting the Cormac McCarthy dark and twisted novel. Multiple conflicts, lots of killings, the kind of stuff the Coens love (and so do I). If you are into intense suspense and clever plot that keeps you thinking while after the movie ended, this one is for you.

#4: TALES FROM EARTHSEA
Directed by Goro Miyazaki - 2009??

A Studio Ghibli animated feature (Ghibli is always good) that was already released in japan. But most of the worldwide releases depend on Disney and I read somewhere the scary fact that it might be released on 2009 in the U.S. I hope someone is wrong there.
Anyway, this film was directed by Hayao Miyazaki (GOD)'s son, Goro. If you liked Spirited Away, or Howl's Moving Castle, you'll enjoy this one.

#3: RATATOUILLE
Directed by Brad Bird and Jan Pinkava - June 29, 2007

A Pixar animated feature (Pixar is always good) directed by the incredible Brad Bird (The Incredibles, Iron Giant) and Jan Pinkava, who wrote and directed my favourite Pixar short: Geri's Game.
Nothing much to add, Pixar is one of the most creative and caring studios in the film industry and they deserve the success they have.

#2: THE SIMPSONS MOVIE
Directed by David Silverman - July 27, 2007

I've been expecting this movie since I was in elementary school (long time ago). I had to admit that the last Simpons seasons have been really dull, and the one taking my good laughs out is Family Guy. But I certainly hope the movie to be good (please, be good Simpsons movie! I beg you!), as in the good ol' Simpsons apogee.

#1: PAN'S LABYRINTH
Directed by Guillermo del Toro - December 29, 2006

Well, this one was a real surprise for me, because I'm usually into movies which it's directors I'm familiar with. And this movie is blowing my mind, and I hope it blows yours too. I'm not going to talk about the plot or it's background or anything, as I recommend seeing it without less to none knowledge of it.


So that's it. I'm still leaving behind some titles, specially Grind House, by Quentin Tarantino and Robert Rodriguez, that would be an alternative #4.

Enjoy!!

- Sam




Happy Birthday!
December 12, 2006

Hi there,

Yes, today it's the first anniversary of The Dig Museum. I still can't believe it, a whole year and it wasn't "cleaned" by the lovely people at Mixnmojo, just amazing.

I look back, and all I have are happy memories of different little moments of the development of the site. My chat with Zaarin were I was given the chance to start working on the site. My first post. All the emails I've received (most of them, really rewarding). My first interview (with Blind Mice Studio) filled me with joy. When I started talking with all these game designers, sound engineers, animators, artists, it was simply a dream.

It just feels great to be the responsible for having the most important source of information/material/cool stuff on a given subject. And having possitive feedback about it, it's just great.

Well, I could go on an on, but I'll save anecdotes, stories and stuff for the site itself.

There is a VIRTUAL PARTY going on today! Yes, we are going to celebrate our first year, and I want EVERYBODY to come and celebrate with us!! I've set a chatroom, and today at 11 PM GMT you can join me (ask me all you ever wanted to know and never dared to before) and talk about many things. Robin Alexander is also going to be there, and he'll be answering questions about The Dig Tour.

I'm so excited I think I'm going to shut up until 11 PM GMT

- Sam



The greatest musician EVER!
October 23, 2006

Edit from December 9: Yes, the server came back a while ago, but the FTP uploading thing hasn't been restored until today. Thanks Thrik!

We are BACK! The server went down (again) for some days, but is now BACK!

The news are that...I turned 21 last week. Now I can get married if I wanted to, which I probably will, just to get divorced the following month (or week).

Well, what I really wanted to comment on this days, was the fact...that I discovered the BEST MUSICIAN ON EARTH.

As the introduction of his website prays:

"Presenting
The Most Powerful Musician Of All Time,
Super Electro-Mechanico-Musico Technician,
and ladies, he's still single,
A guy who, in descending order of skill,
Writes Songs!
Sings Words!
Plays Guitars!

Humans of Earth,

TONY MALOLEY!"

So, indeed, you have to check out his website. And appreciate the size of a musical genius this guy is. Please, don't be fooled by the fact that it's an Angelfire hosted website. Judge him by the power of his songs and the quality of his words:

"And I just wanted to take this opportunity to write some phrases, to prevent any insulting or inappropriate ads being automatically placed at the top of the page. Seviper. Straight. Conservative. Seviper! Truth, Justice, and the American Way. Trucks, Tractors, Tools, Cornhuskers, Football, Seviper, Boxing, Hereford Ribeye Steaks, Guitars, CD's, Songs, Songwriting, Seviper and Treeko, Albums, Grimlock, Optimus Prime, Omega Supreme, Shockblast, and New Slag."

Simply amazing.

I just want to make the following public statement.

From now on...I SHALL BE...the NUMBER ONE FAN...of TONY MALOLEY! amen.

You, on the other hand, can be the REST of the fans, which once you listen to his songs, I guarantee you'll want to be.

I wish I could play with this guy sometime. Oh, haven't I told you? I'm a musician too. I play the piano/keyboards and compose music. In february this year, I've finished my first real album called Black Moon Club. You can listen/download it entirely for free. Tell me what you think.

And that's all for now.

Next time I'm going to make the list of TOP 10 UPCOMING MOVIES YOU HAVE TO SEE.

- Sam


Professor Moriarty
October 2, 2006

I wonder why I post every month. There seems to be some sort of problem with me, or maybe some force from beyond...prevents me from posting more often... or maybe I'm just lazy.
Anyway.

Recently, our lovely hosting neighbors, Mixnmojo, has posted some links for two interviews with Brian Moriarty. In both of them, he talks a little bit about The Dig. The first one is from Adventure Classic Gaming:

"Your other work with LucasArts (to which Lucasfilm Games had changed its name by then) was The Dig, but you left the company in 1993 while still doing preliminary work for the game. What were the circumstances that led to your decision to leave the company? Over the years, what discussions had you had with Sean Clark (who overtook the project after your departure) about your credits given in the game?

The Dig was made during a period of rapid change in LucasArts. The early SCUMM games, including Loom, were made by very small teams of two or three programmers and a handful of artists, who sketched out a vague story at the beginning and basically made up the rest as they went along. But as production values rose, team sizes and budgets began to soar. The informal, improvisational approach was no longer practical; design, code and art requirements had to be defined in advance, negotiated in meetings, and tracked on spreadsheets. The Dig was started using the old methodology, but ended up using the new. The transition was very difficult, and there were casualties. I was one of them.
Luckily, Sean Clark and his team of heroes were able to complete the game, and the resulting product did very well indeed, so the drama had a happy ending.

The little credit they gave me in the end was a wry joke, just the sort of thing Sean likes."

Very interesting indeed. And the other one is from Aventura y Companía :

"For example, when I was working on THE DIG at Lucasfilm, I created a character named Toshi Olema, the son of a Japanese tycoon who bribes his way onto a space shuttle mission. At some point during production, it was pointed out to me that Olema was an unlikely name for a person of Japanese descent, because the consonant L isn't used in the Japanese language. I was delighted by this news! It meant there was a mystery about Toshi's last name that would need to be explained at some point. Mysteriously, Toshi had become a character independent of my ideas about him. So I never considered changing the name, because I trusted my ability to turn the "mistake" into a curious (and possibly funny) story detail."

Although I know most of this story, I never heard it from the man itself.
He seems to be very humble about his work on The Dig, because very much of the final game was Brian Moriarty's creation, including the overall plot, the characters, the ghosts, most of the scientific stuff (other dimensions, geometry symbolism, etc) and even the art style was defined under his leadership.
I think I've never said this, but I honestly believe that if Brian would have finished the game, it would had a more deep approach in the plot, and a much more interesting ending. Like he achieved in Loom.

Sadly, he rejected my interview proposal (not to me directly) saying that he was not interested in doing a "The Dig interview". And in this interview he said:

"I rarely talk about THE DIG, as it brings back many sad and painful memories."

Which I think, explains it. So, I think I'll try to convince him one more time, because I would really like to hear about his vision of the game.

Let's go on, I have to comment on this AMAZING discovery. Brian tells about the very beginning of The Dig:

"Soon after Steven Spielberg announced his desire to make an adventure game with Lucasfilm, the manager of the games division, Steve Arnold, called a meeting to discuss the proposal. The very first DIG meeting was scheduled for 5 pm on Tuesday, October 17, 1989 in the executive board room at Skywalker Ranch.
The entire Lucasfilm Games creative team was there, including Ron Gilbert, Noah Falstein, David Fox, Doug Crockford and myself."

FREAKING HOLY COW!!! THE VERY FIRST THE DIG MEETING WAS "ALMOST" HELD ON MY 4TH BIRTHDAY!!!!!!! I mean...YESS, my birthday is October 17!!! I meann.....HOLY COW..... You know what this means?? It means I'm mathematically, biologically and galactically (and possibly, sexually) connected with THE DIG!!!! .....I am like some sort of Spielbergian Dalahi Lama. <<Sigh>>

He continued:

"A few moments after the meeting began, the room began to tremble, and then to shake violently. Steve Arnold raced out of the building; the rest of us ducked under the conference table as a $30,000 Tiffany lamp swayed over our heads. George Lucas's secretary could be heard screaming upstairs. We had just experienced the San Francisco Earthquake of 1989.
Alas! If only we had heeded the warning of the gods!"


Incredible, only The Dig can weave so many amazing anecdotes like this one. You can read more about the October 17 San Francisco Earthquake here. It includes video footage.

And finally, MAIL TIME:

"Hi
Great site. The Dig was one of my favorite games and its cool to see it done justice with this very professional looking website. The posters I thought were particularly amazing. Sadly some of the links (the top two) are broken, but all the others worked fine.

Love to see the site expanded. Keep up the good work.
-- Alex"


Hey Alex, thanks for pointing it out. I've fixed the problem now. I'm glad you enjoy the posters, I really enjoyed making them, I just love posters (movie posters specially). One of the latest posters I really like is the one from Lady In The Water.
Anyway, so now you can download the last two posters I've made for The Dig Museum's release. You can print them too. I've printed four of them in a pro print shop, they are really cool.

- Sam


Farewell CRIKEY!
September 6, 2006

Two days ago, the superheroe Steve Irwin was killed by a stingray. It really shocked me, although I have to admit I find it rather funny and ironic. He was always unnecesarily "messing" with animals and creatures, It seems like mother nature just said "well, that's enough buddy". Anyway, he died doing what he loved, can you imagine the Crocodile Hunter killed by a drunk driver...or...don't know...cancer? But he did died on a pretty cool way.
I remember watching his movie (last year perhaps) and it was so...incoherent and absurd, which ended up making it funny watching Steve fighting some "illegal hunters".
"I have no fear of losing my life, if I have to save a koala or a crocodile or a kangaroo or a snake, mate, I will save it," he once said. "I would never blame an animal if it bit me, that is for sure," he said to one interviewer, "because I’m at fault, not them". He later estimated that he had been bitten more than 1,000 times. He was sanguine as ever when his leg was "chomped" by a saltwater crocodile and needed 12 stitches. "I heal so quickly," he said. "I tell you what, if you cut my arm off I would grow a new one."
Oh, well.....

And now an email:

Hi Sam,

I wanted to say that I really like your "Dig" site. I came across it through Google. I recently had my interest in "The Dig" reinvigorated after reading through an old LucasArts catalog that a friend had laying around. I went to see what I could find out about the game on the 'net and I found your page. Since the game is a few years old now, I thought that it would have been designated as abandonware, and I was hoping to find a copy for download, but no luck :( Oh well.

It's nice to see that it was recently updated (Aug 15/06) and the work that you've done on the site is great. Keep it up.

Ted

It's just lovely to give those who have interest in The Dig, a place where they can find some neat information about a game NOT YET forgoten. You can surely find the game at our Toshi's Store at some pretty damn good prices.

- Sam


The long awaited UPDATE
August 15, 2006

Yesterday I had a very shocking experience involving death. But I don't want to depress you all with that story today, so I'll save it for another time.

I have finally posted the last finished interview I had. This one is an interview I had with the great Bill Eaken, responsible for the artistic style and feel of The Dig, this is possible the interview I most enjoyed doing. Go READ IT!

I've also updated Ask Yoda, with new Qs & As.

And now, let's jump to MAIL TIME!

"So, the asteroid IS hollow..."

Hey guys, great site! I am a huge fan of The Dig, and especially the excellent soundtrack by Michael Land. Thanks a million for finally making it readily available to those of us who missed it on CD.

I'm a musician, I do music for... stuff... you can check it out at the site below. Note my little icon, "All I need to know about Germans I learned from Ludger Brink."

Keep up the excellent work.

- Kevin S. Meredith

HA! I stopped your evil plan of plunging your SITE in my site, HA! by the way, I've listened some of your tracks, I like them, specially Mr.Spaceman and Avian Behavior. I'm a musician too, I don't know If I ever told you that. Someday I'll show ya my first album.

NEXT:

Hello ownesr(s) of the Dig's museum,

I would like to thank you to give ous some great souvenirs about this famous games that I played almost ten years ago. I'm also very pleased to see that you put the entire soundtrack on the website. But I noticed a little error. The title 04 " the ancient city" is not the one I was expecting for. The reference is the same as the file 03 "Ghosts".

Thanks again,
Pier-Luc

Yes, you and a couple of guys more were right about this, it just happened that I solved it long ago, but for some reason I never uploaded the updated page. But now i'ts been FIXED. Thanks to everyone who pointed it out.

NEXT:

Being a huge fan of the game I can't help but express my ever lasting thanks to you gentleman on putting so much effort into this website. The Dig was the one game I loved playing constantly on my first generation iMac back when it was first released.

I look forward to what your website has to offer in the future (Especially the Dig Tour!). If you need any other comments or questions from me, drop me a line!

- Ted

Thanks Ted, as a good The Dig fan, here is my HUG to you! Oh, yes, I forgot to say, every self-claimed The Dig fan, can have an entirely FREE Sam's HUG.

NEXT:

I just wanted to comment on your site ... I ran a search for something along the lines of "Lucasarts Fansite" and stumbled across your BEAUTIFUL site!! I used to love The Dig (although not as much as the Monkey Island series) ... ive been tinkering w/ a site of my own in ode to these fantasy classics!!!

Anyways, keep up the cool work. I can only pray my website turns out as awesome as yours (which it DEFINITELY wont ha). It had such an impact on me, that you're the only webmaster I've contacted! No
kidding!

-Hana

Wow, I don't know what to say...you know, Webmasters don't get this kind of compliment very often. You know, I haven't contacted a webmaster for telling them how much I liked their site, I just contacted them to ask them for something or for asking things like "Hey dude, how did you do that randomic scrolling half-flash half-php window?". So thanks a lot Hana.

And that's all for now. Enjoy life!

- Sam



Stolen bike and Pirates
July 24, 2006

Yesterday afternoon, someone broke into my front-yard and stole my bike. Damn him! I curse you Bike-stealing man!
I had that bike since I was 13 years old. Lot of BikeMemories come to my mind.... I remember falling from that bike a couple of times in rather unfortunate ways... I remember riding with my friends at my first year in highschool.... I remember once...I even washed my bike.... oh..so many bike-memories.
I would listen to Pink Floyd's Bike, but that would remind me that Syd Barrett passed away recently. I'm going to miss Syd....and my bike too...I don't even had a picture with (or of) my bike....Curse you Bike-stealing man!!! I hope you get hit by an unnecesarily big truck!

On other news, a couple of months ago I was thinking..."Gosh, now I had an internet connection That's me (Twiny) and that's my "house"24/7...and I'd never played an online multiplayer game" so ...I looked for games...and I searched...and suddenly..I found a game..that was free...had puzzles...and had PIRATES! ....and even better it runs perfectly on my computer. I'm talking about the wonderful Yohoho Puzzle Pirates (YPP). This fascinating game which seems to be one of those MMPORPG...or whatever are they called. You live in a pirate world, much like in Monkey Island, and you pirate-tasks have been replaced with different puzzles. For example, sword-fighting is a Tetris-sort-of game. And you can go and out to different islands and talk to other pirates. They encourage you to talk like a real pirate and say thing like "Ahoy!" and "Yarrr" and sometimes it gets as pro as "Stop ye whining ye yellow bellied, lilly livered land-lubber!" and my personal favorite "Shiver me timbers!".

Here is a little description from the official site:Me and my good mate Winifred, in the circle of chat.
"Every activity in Puzzle Pirates is a quick fun game, from commanding a fleet of warships, to pumping the bilge out of one! And with thousands of fellow pirates about there's always friends for a hand of cards, a friendly swordfight or a rowdy drink!
Create and customize a pirate, collect booty and join player-run crews! Everything is built on yer own personality and puzzling skills!"

My character is called Twiny and lives in Sakajima Island, so you can go by and say hello to me, and perhaps have a friendly sword-fighting. Using this special link down there, you will receive a bigger ammount of PoE (Pieces of Eight) when logging in for the first time. Enjoy!

- Sam

Puzzle Pirates


World Cup is over
July 9, 2006

I'm sort of sleepy right now, I woke up an hour ago.

Vamos Argentina CARAJO!I realized I don't post very often, I will try to change that. I, for example, not even mentioned the World Cup, in which we made it rather far (I'm from Argentina if you didn't know). We even played against Robin Alexander's country (Deutchland) and we tied, which was nice, because we can continue to be pals. If Deutchland would have won, I (perhaps) would have to "mysteriously" cancel the awesome The Dig TOUR project. And maybe our country would go into war because of that, and nobody wants that to happen.

On other news, the final match is today, between Italy and France. I think whatever of the two wins, It will be ok. And that's all I have to say about that.

La puta madre, alemanes chotos! arbitro coimeado de mierda, nazis nihilistas corruptos y comunistas que nos hicieron perder el ultimo partido, la re puta que los pario! Y basicamente eso.

Sorry about that, I just wanted to express my inner feelings. Germans can be friendly after all. And you know what? Germans love adventure games, they love them so much, that they are going to publish the first game from Autumn Moon Entertainment, this is: A Vampyre Story. That's right, this is the brand new awesomeness factory leaded by Bill Tiller.

In this day (which is the independence day in Argentina) I want to say:
HAPPY 16th BIRTHDAY AGGIE!!! (She is my lovely virtual sister)

Some people have been asking if the link I put at the end of my post are ads. Well, no, they aren't. As I used to have in the old "Coming Soon" site, this are link to sites or stuff specially recommended and selected by me (Sam). If you think your site is cool send me the link and if I like it I might splash it here.

- Sam


Spielberg's The Dig?
June 21, 2006

Well, more news and updates

Let's start with an EMAIL:

Hello again,

This is the second time that I've emailed you at The Dig Museum, and this time I'm putting forth an idea. Perhaps I am doing this because I've just graduated from high school, and have nothing better to do but sit for a few weeks, but I think that this concept could have some real momentum. As enthusiasts of The Dig, I believe that we should start a petition aimed at Steven Spielberg to finally create the film. Back in the 90's when it was first considered as a movie concept, there was not enough money for production on such a large scale project. But now with all the advanced graphics systems on computers, this would be small potatoes for a film maker of such caliber. So, the basic plan here is to get enough constituents for an actual petition, start the petition (via email), and get it to Steven Spielberg.

Thanks for your consideration,

Daniel Long

Honestly, when I read this, a month ago (yes, my updates aren't that fast) I was going to crush all your ilusions with cold but realistic argument. Now, I don't have to do it anymore, because according to ComingSoon.net:

"Paramount Pictures and Steven Spielberg will develop a space travel story about a group of explorers who travel through a worm hole and into another dimension, says Variety.

Spielberg hopes to direct the film, which Lynda Obst will produce.

The project, in a nascent stage, is anchored in real science. It was derived from a treatment by Kip S. Thorne, a Caltech physicist who's an expert on relativity. Thorne is most famous for his controversial theory that wormholes not only exist but can be accessed and used as portals for time travel.

The trade adds that the sci-fi film certainly won't be the next directing vehicle for Spielberg, as it will take several years to come together. He's most likely to helm either a fourth installment of "Indiana Jones" with Harrison Ford, or an epic on Abraham Lincoln based on a Doris Kearns Goodwin book, with Liam Neeson poised to play Lincoln."

Thanks a lot to Astom Cambell, who pointed me out this news.

Well, this is the closest Steven Spielberg will get on making a The Dig movie. He already collaborated in the project of The Dig (game) and there are ver very few chances that he would do a "THE DIG MOVIE". But with this new movie (that resambles The Dig plot in certain aspects) he will deal with similar subjects. So, that's it.

more mail:

Dear Dig Museum,
I am trying to play the Dig and I keep getting an error that does not allow me to hear any sound. I know there is a patch to fix that problem because when I played it on my old machine many years ago the same problem occured. I now cannot find that patch. I was wondering if you could direct me to a site that still has that patch.

Thanks,
Andy Cole

I tried looking for it but I failed, your best bet would be contacting LucasArts.

NEXT:

Hello Sam

I remember your old site, it was absolutely fantastic to see a site devoted to one of the best adventure games out there. I was totally hooked on the DIG. I played the game a hundred times and ive even read the book.The soundtrack is amazing !!

My favorite parts of the game is when Brink starts to flip out when he's working on his "life crystal machine". The scenery of the game was brilliant...combined with the "alien-like" ( wagnerian ) music.

Anyway, i could talk hours and hours about the DIG. I'm actually on your site and I see that the last update was from May 28th. Will there be an update soon ? I really hope to see more cool stuff. Perhaps some fan art ? I know I can make some cool stuff which i will send sooner or later ?

Let me know,
Greetings,
Roger Gargantua


Well. Glad you enjoy the site. Here is the update you've been waiting. Very soon we'll have one of the best interviews I conducted. Sure, you are free to send any art you've created, that doesn't garantee that we'll post it but there is only one way to know right?

Speaking of fan art. There is some progress with The Dig TOUR. Check it out!

- Sam


On TOUR at Cocytus
May 26, 2006

Cool news my dear fellows.

First, our mail system seems to be back working. We have already sent the Golden Tickets to their respective winners.

In some related news, Robin Alexander, the guy who designed the Golden Entrance in 3D, is going to create The Dig TOUR. There is a Teaser trailer already, and more to come. And that also goes for those who thought I would never support fan art, well EAT THIS!!!

and now, MAIL TIME!!!:

You site ROCKS! The Dig Rules!

geee, you are so right!!

NEXT:

Dear Dig Museum,

First of all, it is very exciting to see that there is a site dedicated to one of the most under rated adventure games of all time. It's been over ten years since my brother and I would sit around the computer for hours on end trying to solve the mystery, and now those memories are all coming back. This is a great idea you've had with the production of this site, and I look forward to future developments on the page.

Sincerely,

Daniel Long

I love bringing back good memories, and we'll sure continue to keep developing the site. There is still some interesting things to add, like the gallery, and the PenUltimate. As well of course as new interviews, it's been a long time since I did the last one, so I'll try to get back to it.

- Sam

Robin Alexander's Official site


E3 hits the road!
May 10, 2006

I guess, I don't have to explain to you what the E3 is.
This lovely event that occurs every single year, will not offer us any "The Dig" related stuff, but that is just obvious.
As I was saying the E3 starts TODAY, yeah. Unfortunately (or lucky, depends on how you see it), this convention is not open to the public, and is made for the game industry and the specialized press.
You can read the opening speech here (I haven't read it, cause I have no time).
One of the more exciting things will be the new Nintendo Wii (previously known as Revolutions) and the PlayStation 3. As well as lots of new games, most of them focusing in having big effects and technology, and a few of them (the ones I like) focusing in being creative and interesting games.
On a few days, I will post here, the most interesting things revealed at the E3.

- Sam


Back and again
May 05, 2006

It seems the site is back again.
There was a problem with the domain at Mixnmojo.com. But thanks to the troublesolving Jake Rodkin everything should be fine now.

I made big improvements at Toshi's Shop. Including a new organization of the merchandising and new and cool products, like the two movies that were the inspiration for The Dig. If you want me to also include the VHS versions, let me know.

Picture of the Day:
I'm not as healthy as I look
This is a pharmacy, that is just two blocks from home. I found the little fellow to be quite friendly, so I shot him.

- Sam


Cows and stuff
April 27, 2006

This sort of blog (I kind of hate that word lately) is still shaping.
I just want to clarify this is no longer The MAKING OF THE DIG MUSEUM JOURNAL, you all so loved. Still, I will certainly comment here about the joyful world of The Dig Museum and it's news.

I know I still owe you the Golden Tickets thing, and The Alien Memo will be back to work soon. We were having some email sending troubles, and we hope to have them fixed once and for all.

We've been receiving lot's of good comments about our site, from the people involved in the making of The Dig. It's just awesome, to receive good words regarding the design of the site, coming from great artist.
One of the emails I received goes like this:

Hey, cool. Nice to see it up.

In other news, last Wednesday Telltale released The Great Cow Race, a game on which I was lead designer. Tell everyone you know!

--Dave

If you haven't figured who is this, I can tell you this was Dave Grossman (which we interviewed not long ago).
I haven't played, The Great Cow Race, but I like Dave's approach at designing games, and I've read some favorable reviews. This seems to be the second episode, on the Bone, game series from Telltale. So I recommend to you, to go out there and buy it (it's really affordable), and enjoy it.

Speaking of which.. I haven't played anything in ages. The last thing I played, was Tomb Raider 4, for the PS One. And I'm stucked in some sort of Egyptian tomb, and a pair of -shot me and i won't die- mummies won't let me get through.
You should get into account that my PC, is a Pentium II, running Windows 98SE (yeah, laugh if you want, but I do more with this machine, than you'll ever do with your -oh so powerful- Pentium IV with HyperThreading) therefor, most of the new games won't run in my system.
Anyway, I'm still pretty happy with my GameBoy Advance Emulator, which allows me to enjoy some new games, at no cost (eat that you big Nintendo empire!)

Now, EMAIL TIME!

Hello,

I was wondering if you knew whether or not Michael Land had his own website and, if so, what it was??

Thanks

John Pacine

Well John, I'm afraid to tell you that Michael Land, doesn't has his own website yet. If he ever has one, I'll let you know.

Next:

Hi.I enjoyed your site a lot.Like the poster like presentation page, it's really inspired and smart.Like the site a lot, at first it may apear as only a "blog" but it's actually a lot more.Really pleasent looking and easy to browse, relaxing colors and so on.I've been a fan of lucas games since loom, but i never got around to play the dig.I saw it in a 96-97 magazine, i can't really remember, and fell in love with it imediatly. Thx to scummvm i can now enjoy this game.Anyway keep it up.Cool site:)

Alex

Thanks a lot Alex, you really know how to sell a website. I'm particularly impressed by what could be the tagline of the site: "The Dig Museum: A whole lot more than a blog". That one will take us to the top.

Next:

Hi,

I've been visiting the website http://dig.mixnmojo.com/museum/ lots of times, but when will the trailer(s) be available?
Are there trailers yet?

With kind regards,

Jan de Jongh


Well, actually the trailers that we will put are The Dig Museum trailers that were made before the site was launched. There are no The Dig official trailers, having said that, we might sometime do an unofficial trailer for the game, but I don't really know how much sense that will have. The ones that are already made, will be up soon (indeed).

Next:

The Dig is a game that has always been at the back of my mind ever since I first played it when I was 9 back in '97. Back then I couldn't get any further after Brink dies for the first time. However, recently I stumbled upon The Dig Museum which rekindeld my interest in the game, so much so that I decided to buy it from Amazon. I've since completed it a few times.
Anyway, thanks for reminding me about how great The Dig is.

Yours Sincerely,
T.K.

Thanks to you, I love personal The Dig stories. The two main purposes of The Dig Museum are: A) That someone who played the game, can have a place where he/she may find all there is to know about it. B) To discover the game, and take interest in it, play it and enjoy it, as our friend T.K. just told us.
So, I'm really happy that The Dig Museum, is achieving it's purpose.

- Sam

P.D: Many thanks to Laura Laurel, who fixed my monitor using her phone-telepatic powers.


April 18, 2006

Hi there,

I disappeared for a while.

I will do more things for the site now that I'm back.
Some news. I added new products at the Toshi's GiftShop. Now you can buy the audio version of the novel. And you can actually buy The Soundtrack (which is very rare to find).
And now some EMAILS:

i'm a french gamer and the dig is my favourite game than other games because the history i'ts umbelieveble my pseudo is boston and i put the game in my psp to play whith an emulator thanks for the pleasure to play whith it and i wish to see a same games for the future maybe one day dig the movie
best regards mr romero pierre

I wish I could play The Dig in the PSP (if i had one). I would like to also say that we actually didn't made The Dig, but just a site with info about it. The Dig movie is a larger subject to discuss. And regarding The Dig at PSP we have:

Good Day,
I am just writing you to suggest that you might promote the idea of having "The Dig" ported to the Nintendo DS. Since the DS had stylus input and i huge user base it is the perfect system for the re-release of varius SCRUMM games including "The Dig". Just a thought. Thanks, Martin

I think it's a great idea. But I don't have a clue about how does it works, so if anyone who does play it in the PSP, and can explain how to do it, and maybe take pictures of it. We can make an article about it.

and that's all for now, see you really soon.

- Sam


March 7, 2006

Hi there,

Another post, new things to say.

OSCARS: What can I say...CRASH, won best picture, from all the nominated pictures, if I had to discard one, that would be Crash. Brokeback, Capote or Munich, would have been fair.

EMAILS:

Hi,

I thought I was the only one who remembers The Dig!!! It's one of my favorite games ever, and one of the first PC games I've ever played. I've only met 1 other person in life that's actually played it. Anyways, when I came across your site, I was blown away.

BEST WEBSITE EVER! I hope you guys keep working on it. Brings back good memories. Just wanted to say thanks.

Daniel Tingstrom

Thanks to you Daniel, I really doubt is the BEST WEBSITE EVER!, but it may be the BEST ADVENTURE GAME WEBSITE EVER! stayed tuned and we'll keep blowing you away.

next:

I really don't have much to say, because due I'm a big Lucasarts quests fan, it isn't my favorite. Yes, I love this game. I bought it and still highly reccomend it to anybody. I just prefer other quests.
Still, I just wanted you to know I'm amazed about the site. I really didn't knew that a game of only one sequel can have SO much information!
Keep on the good job!

Thank you man, is the people like you, who enjoys the site, which makes it worthy to keep up working on the site.

next:

I played this game when i was a child, now I have come back for more.
I was always a big fan of the lucasarts computer games from back in the day; I also played all the Monkey Island series, and Loom. But I was wondering if you could put up some The Dig wallpapers? Perhaps finish the site? There ARE people out there who are still interested in this sort of thing. Also, do you know where I can find full soundtracks for the Dig and Monkey Island and Loom, downloadable or purchaseable?
Thanks!

A fan,
Parker

We will finish the site. The thing about The Dig wallpapers is that The Dig images are small, that it gets really tricky to make a quality wallpaper, but we'll figure that out. You can download the full The Dig soundtrack in the downloads section.
As for purchasing it, when we find The Dig soundtrack CD available somewhere we'll try to put it at Toshi's Shop. As far as other LucasArts adventure's soundtrack, you can take a look around LucasArts Soundtracks.

next:

Hey, it’s Scummbuddy. I want to ask a question, and I hope it doesn’t hit on your nerves, but what’s the deal with people always giving the Dig Museum site crap? I think it’s a very nice site, and I don’t know what half of the mixnmojo viewers are talking about whenever news about your site comes up. Well, I hope things go well with your site.

-Scott Scummbuddy

I would also like to know for sure, what I can tell is that they only come from the mixnmojo surroundings.
I've heard all sort of stuff, but most of them deal around my person, mostly about me being the center of attention, and that The Dig Museum spins around me. What they don't seem to get, is that most of the time i'm playing a character of being the "star". I just do it for fun, I wouldn't have achieved anything without the support of a lot of people.
And then there is the envy, of those who would love to take over my place. Believe me that those who give the site crap, are just a tiny minority, they could create a "let's hate The Dig Museum" club though
.
It seems in a year I made more "enemies" in the mixnmojo environment, than Richard Nixon did in his whole presidency.

- Sam


February 28, 2006

Hi there,

I missed posting things, so I made this place. We've been having some troubles with the dig museum email (just on sending), and I thought, this would be a nice way to put you up to date on what's been happening since we open up.
The golden tickets haven't been sended out yet (to anyone). As soon as we solve that I'll let you know.
I have made some updates, I improved the navigation menues, so that you can go to the most important places, from anywhere in the site. I have fixed some errors (text stuff, and dead links), and I have added a new exclusive interview with Michael Land, who composed the music for The Dig.

Why nothing new has happened since The Dig Museum was opened in December?

Simple. I took some vacations from the whole mixnmojo thing, and I was working on some other personal proyects. For those who thought that something had happened, sorry for not letting it know earlier.
That's all for now. See you soon.

- Sam

P.S: Yes, that's me on the pictures. No, I don't sell my glasses. And that's my desk on night time, which I mostly use to put things on (as you can see)

Site Designed By Deja Vu STUDIO © 2005 - 2006
Hosted By The International House of Mojo


FREE hit counter and Internet traffic statistics from freestats.com