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EXCLUSIVE
LIL INTERVIEW WITH CODY
CHANCELLOR
DIGITAL HIT
MEN
By Santiago Mendez
Mechadeus, was an old game developer
that was part of a company called Mondo Media. They created 2 games
only: Critical Path and The Daedalus Encounter.
LucasArts hired Mechadeus to do some additional 3D Animation work and
imagery adjustments. Cody Chancellor was part of the team that worked
on The Dig.
What was exactly
your job on The Dig?
Haha! There's the
best question. I was working at Mondo Media at the time and we had several
contracts
with Lucas Art and Lucas Learning at teh time. I think I was working
on some pyramid of sorts. A crystal perhaps? There was some background
cave stuff if I recall as well.
I do remember working on it but honestly I was a two pit player on the
production. A little photoshop retouching and the like. I was already
committed to another production as art director so they was very little
time for my invlovement.
Any idea
of why LucasArts needed to hire Mechadeus for The Dig?
We were already working
with them on other projects and our artist team was crack! Fast robust
imagery done with creative flair. I think they had a deadline to meat.
We were digital hit men at the time.
Mechadeus
is credited as 3D Animation on The Dig. Did your job involved 3D animation
or just photoshop retouching?
There was animation done
as well. I think it was a fusion between 3D with photoshop frame by
frame augmentaion.
Have
you played The Dig?
I never played the game.
We were doing a lot of different games at teh time and I don't think
we were
gettting demo copies of everything.
Here
are a few words from other guys I talked to that worked at Mechadeus
on The Dig:
"That was a long time ago
great game and Sean Clark is the
man on that one, as Im sure you know. We were just a work for
hire team that came in and made 3 of the pre-rendered cinematics."
- Melissa Kangeter
"I worked on the game for about a week, when I was with Mondo Media
(some of the graphics work was farmed out). So I in fact don't even
remember what I did on it." - Bill Niemeyer
© 2005 Santiago Méndez
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